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hub / github.com/EricLengyel/Terathon-Math-Library / SquaredMag

Function SquaredMag

TSBivector3D.h:233–236  ·  view source on GitHub ↗

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231 /// \related Bivector3D
232
233 inline float SquaredMag(const Bivector3D& v)
234 {
235 return (v.x * v.x + v.y * v.y + v.z * v.z);
236 }
237
238 /// \brief Calculates the normalized version of the 3D bivector $v$.
239 ///

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected