WindowResizeMessage is a message that's being dispatched whenever the game window is being resized by the gamer
| 120 | |
| 121 | // WindowResizeMessage is a message that's being dispatched whenever the game window is being resized by the gamer |
| 122 | type WindowResizeMessage struct { |
| 123 | OldWidth, OldHeight int |
| 124 | NewWidth, NewHeight int |
| 125 | } |
| 126 | |
| 127 | // Type returns the type of the current object "WindowResizeMessage" |
| 128 | func (WindowResizeMessage) Type() string { return "WindowResizeMessage" } |
nothing calls this directly
no outgoing calls
no test coverage detected