| 92 | ) |
| 93 | |
| 94 | type blendmapShader struct { |
| 95 | BatchSize int |
| 96 | |
| 97 | indices []uint16 |
| 98 | indexBuffer *gl.Buffer |
| 99 | program *gl.Program |
| 100 | |
| 101 | vertices []float32 |
| 102 | vertexBuffer *gl.Buffer |
| 103 | lastTexture *gl.Texture |
| 104 | lastTexturePack *TexturePack |
| 105 | lastRepeating TextureRepeating |
| 106 | lastMagFilter, lastMinFilter ZoomFilter |
| 107 | |
| 108 | inPosition int |
| 109 | inTexCoords int |
| 110 | inColor int |
| 111 | |
| 112 | matrixProjView *gl.UniformLocation |
| 113 | uf_BlendMap *gl.UniformLocation |
| 114 | uf_Fallback *gl.UniformLocation |
| 115 | uf_RChannel *gl.UniformLocation |
| 116 | uf_GChannel *gl.UniformLocation |
| 117 | uf_BChannel *gl.UniformLocation |
| 118 | |
| 119 | uf_scaleFB *gl.UniformLocation |
| 120 | uf_scaleR *gl.UniformLocation |
| 121 | uf_scaleG *gl.UniformLocation |
| 122 | uf_scaleB *gl.UniformLocation |
| 123 | |
| 124 | projectionMatrix *engo.Matrix |
| 125 | viewMatrix *engo.Matrix |
| 126 | modelMatrix *engo.Matrix |
| 127 | cullingMatrix *engo.Matrix |
| 128 | |
| 129 | camera *CameraSystem |
| 130 | cameraEnabled bool |
| 131 | |
| 132 | idx int |
| 133 | } |
| 134 | |
| 135 | func (s *blendmapShader) Setup(w *ecs.World) error { |
| 136 | if s.BatchSize > MaxSprites { |
nothing calls this directly
no outgoing calls
no test coverage detected