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Struct AnimationSystem

common/animation.go:103–105  ·  view source on GitHub ↗

AnimationSystem tracks AnimationComponents, advancing their current animation.

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101
102// AnimationSystem tracks AnimationComponents, advancing their current animation.
103type AnimationSystem struct {
104 entities map[uint64]animationEntity
105}
106
107type animationEntity struct {
108 *AnimationComponent

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