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Method multModel

common/render_shaders_default.go:400–404  ·  view source on GitHub ↗
(m *engo.Matrix, v []float32)

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398}
399
400func (s *basicShader) multModel(m *engo.Matrix, v []float32) {
401 tmp := engo.MultiplyMatrixVector(m, v)
402 v[0] = tmp[0]
403 v[1] = tmp[1]
404}
405
406func (s *basicShader) SetCamera(c *CameraSystem) {
407 s.projViewChange = true

Callers 1

generateBufferContentMethod · 0.95

Calls 1

MultiplyMatrixVectorFunction · 0.92

Tested by

no test coverage detected