(zoomLevel float32)
| 263 | } |
| 264 | |
| 265 | func (cam *CameraSystem) zoomTo(zoomLevel float32) { |
| 266 | cam.z = mgl32.Clamp(zoomLevel, MinZoom, MaxZoom) |
| 267 | } |
| 268 | |
| 269 | func (cam *CameraSystem) rotateTo(rotation float32) { |
| 270 | cam.angle = math.Mod(rotation, 360) |
no outgoing calls