(value float32)
| 251 | } |
| 252 | |
| 253 | func (cam *CameraSystem) rotate(value float32) { |
| 254 | cam.rotateTo(cam.angle + value) |
| 255 | } |
| 256 | |
| 257 | func (cam *CameraSystem) moveToX(location float32) { |
| 258 | cam.x = mgl32.Clamp(location*engo.GetGlobalScale().X, CameraBounds.Min.X*engo.GetGlobalScale().X, CameraBounds.Max.X*engo.GetGlobalScale().X) |