(location float32)
| 255 | } |
| 256 | |
| 257 | func (cam *CameraSystem) moveToX(location float32) { |
| 258 | cam.x = mgl32.Clamp(location*engo.GetGlobalScale().X, CameraBounds.Min.X*engo.GetGlobalScale().X, CameraBounds.Max.X*engo.GetGlobalScale().X) |
| 259 | } |
| 260 | |
| 261 | func (cam *CameraSystem) moveToY(location float32) { |
| 262 | cam.y = mgl32.Clamp(location*engo.GetGlobalScale().Y, CameraBounds.Min.Y*engo.GetGlobalScale().Y, CameraBounds.Max.Y*engo.GetGlobalScale().Y) |