Y returns the Y-coordinate of the location of the Camera.
()
| 187 | |
| 188 | // Y returns the Y-coordinate of the location of the Camera. |
| 189 | func (cam *CameraSystem) Y() float32 { |
| 190 | return cam.y |
| 191 | } |
| 192 | |
| 193 | // Z returns the Z-coordinate of the location of the Camera. |
| 194 | func (cam *CameraSystem) Z() float32 { |
no outgoing calls