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Method Unpause

clock.go:81–83  ·  view source on GitHub ↗

Unpause unpauses the clock

()

Source from the content-addressed store, hash-verified

79
80// Unpause unpauses the clock
81func (c *Clock) Unpause() {
82 c.paused = false
83}
84
85// FPS is the amount of frames per second, computed every time a tick occurs at least a second after the previous update
86func (c *Clock) FPS() float32 {

Callers 1

TestClockPauseFunction · 0.95

Calls

no outgoing calls

Tested by 1

TestClockPauseFunction · 0.76