SetRoot gives the root to the file loader. Generally before calling the Load method
(root string)
| 30 | // SetRoot gives the root to the file loader. Generally before calling |
| 31 | // the Load method |
| 32 | SetRoot(root string) |
| 33 | } |
| 34 | |
| 35 | // Resource represents a game resource, such as an image or a sound. |
no outgoing calls