Headless indicates whether or not OpenGL-calls should be made
()
| 253 | |
| 254 | // Headless indicates whether or not OpenGL-calls should be made |
| 255 | func Headless() bool { |
| 256 | return opts.HeadlessMode |
| 257 | } |
| 258 | |
| 259 | // ScaleOnResize indicates whether or not the screen should resize (i.e. make things look smaller/bigger) whenever |
| 260 | // the window resized. If `false`, then the size of the screen does not affect the size of the things drawn - it just |
no outgoing calls