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Method supportsStates

data/src/GameManager.js:414–416  ·  view source on GitHub ↗
()

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412 //this.FS.syncfs(false, () => {});
413 }
414 supportsStates() {
415 return !!this.functions.supportsStates();
416 }
417 getSaveFile(save) {
418 if (save !== false) {
419 this.saveSaveFiles();

Callers 1

checkSupportedOptsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected