| 436 | } |
| 437 | |
| 438 | void World::loadFromLevelDat(QByteArray data) |
| 439 | { |
| 440 | auto levelData = parseLevelDat(data); |
| 441 | if (!levelData) { |
| 442 | m_isValid = false; |
| 443 | return; |
| 444 | } |
| 445 | |
| 446 | nbt::value* valPtr = nullptr; |
| 447 | try { |
| 448 | valPtr = &levelData->at("Data"); |
| 449 | } catch (const std::out_of_range& e) { |
| 450 | qWarning().nospace() << "Unable to read NBT tags from " << m_folderName << ": " << e.what(); |
| 451 | m_isValid = false; |
| 452 | return; |
| 453 | } |
| 454 | nbt::value& val = *valPtr; |
| 455 | |
| 456 | m_isValid = val.get_type() == nbt::tag_type::Compound; |
| 457 | if (!m_isValid) |
| 458 | return; |
| 459 | |
| 460 | auto name = read_string(val, "LevelName"); |
| 461 | m_actualName = name ? *name : m_folderName; |
| 462 | |
| 463 | auto timestamp = read_long(val, "LastPlayed"); |
| 464 | m_lastPlayed = timestamp ? QDateTime::fromMSecsSinceEpoch(*timestamp) : m_levelDatTime; |
| 465 | |
| 466 | m_gameType = read_gametype(val, "GameType"); |
| 467 | |
| 468 | optional<int64_t> randomSeed; |
| 469 | try { |
| 470 | auto& WorldGen_val = val.at("WorldGenSettings"); |
| 471 | randomSeed = read_long(WorldGen_val, "seed"); |
| 472 | } catch (const std::out_of_range&) { |
| 473 | } |
| 474 | if (!randomSeed) { |
| 475 | randomSeed = read_long(val, "RandomSeed"); |
| 476 | } |
| 477 | m_randomSeed = randomSeed ? *randomSeed : 0; |
| 478 | |
| 479 | qDebug() << "World Name:" << m_actualName; |
| 480 | qDebug() << "Last Played:" << m_lastPlayed.toString(); |
| 481 | if (randomSeed) { |
| 482 | qDebug() << "Seed:" << *randomSeed; |
| 483 | } |
| 484 | qDebug() << "Size:" << m_size; |
| 485 | qDebug() << "GameType:" << m_gameType.toLogString(); |
| 486 | } |
| 487 | |
| 488 | bool World::replace(World& with) |
| 489 | { |
nothing calls this directly
no test coverage detected