* Equips the given item or item entry to the given slot. Returns the equipped item or nil. * * enum EquipmentSlots // 19 slots * { * EQUIPMENT_SLOT_START = 0, * EQUIPMENT_SLOT_HEAD = 0, * EQUIPMENT_SLOT_NECK = 1, * EQUIPMENT_SLOT_SHOULDERS = 2, * EQUIPMENT_SLOT_BODY = 3, *
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