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hub / github.com/ElunaLuaEngine/Eluna / PerformIngameSpawn

Function PerformIngameSpawn

methods/VMangos/GlobalMethods.h:1451–1625  ·  view source on GitHub ↗

* Performs an in-game spawn and returns the [Creature] or [GameObject] spawned. * * @param int32 spawnType : type of object to spawn, 1 = [Creature], 2 = [GameObject] * @param uint32 entry : entry ID of the [Creature] or [GameObject] * @param uint32 mapId : map ID to spawn the [Creature] or [GameObject] in * @param uint32 instanceId : instance ID to put the [Creature] or [

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Callers

nothing calls this directly

Calls 6

CHECKVAL<int>Method · 0.80
CHECKVAL<float>Method · 0.80
CHECKVAL<bool>Method · 0.80
CreateMethod · 0.80
AddMethod · 0.80
PushMethod · 0.45

Tested by

no test coverage detected