* Returns a table with all the current [Player]s in the world * * Does not return players that may be teleporting or otherwise not on any map. * * @table * @columns [Team, ID] * @values [ALLIANCE, 0] * @values [HORDE, 1] * @values [NEUTRAL, 2] * * In multistate, this method is only available in the WORLD state * * @param [TeamId] team = T
source not stored for this graph (policy: none)
nothing calls this directly
no test coverage detected