* Returns a table with all the current [Player]s in the world * * Does not return players that may be teleporting or otherwise not on any map. * * enum TeamId * { * TEAM_ALLIANCE = 0, * TEAM_HORDE = 1, * TEAM_NEUTRAL = 2 * }; * * @param [TeamId] team = TEAM_NEUTRAL : optional check team of the [Player], Alli
source not stored for this graph (policy: none)
nothing calls this directly
no test coverage detected