* Adds the specified [Player] to the [Guild] at the specified rank. * * If no rank is specified, defaults to none. * * In multistate, this method is only available in the WORLD state * * @param [Player] player : the [Player] to be added to the guild * @param uint8 rankId : the rank ID */
source not stored for this graph (policy: none)
nothing calls this directly
no outgoing calls
no test coverage detected