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hub / github.com/ElunaLuaEngine/Eluna / RegisterPlayerEvent

Function RegisterPlayerEvent

methods/AzerothCore/GlobalMethods.h:731–734  ·  view source on GitHub ↗

* Registers a [Player] event handler. * * In Multistate mode (default), events are either registered to the WORLD state (-1) or the MAP states (map ID). These events will only ever trigger on their respective state. * * In Compatibility mode, all events are registered to the WORLD state (-1). * * @table * @columns [ID, Event, State, Parameters, Comment] * @

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Callers

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Calls 1

RegisterEventHelperFunction · 0.70

Tested by

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