| 86 | |
| 87 | /* and_1 : TWO * TWO |- TWO */ |
| 88 | bool simplicity_and_1(frameItem* dst, frameItem src, const txEnv* env) { |
| 89 | (void) env; /* env is unused. */ |
| 90 | bool x = readBit(&src); |
| 91 | bool y = readBit(&src); |
| 92 | writeBit(dst, x && y); |
| 93 | return true; |
| 94 | } |
| 95 | |
| 96 | #define AND_(bits) \ |
| 97 | /* and_n : TWO^n * TWO^n |- TWO^n */ \ |