| 224 | } |
| 225 | |
| 226 | void WindowController::init(GLFWwindow* window, const UserSettings::WindowState& initialWindowState) { |
| 227 | WindowController::window = window; |
| 228 | isFullscreen = initialWindowState.fullscreen; |
| 229 | windowedWasMaximized = initialWindowState.maximized; |
| 230 | windowedMonitorIndex = initialWindowState.monitorIndex; |
| 231 | windowedX = initialWindowState.x; |
| 232 | windowedY = initialWindowState.y; |
| 233 | windowedWidth = initialWindowState.width; |
| 234 | windowedHeight = initialWindowState.height; |
| 235 | |
| 236 | glfwSetWindowPosCallback(window, windowPosCallback); |
| 237 | glfwSetWindowSizeCallback(window, windowSizeCallback); |
| 238 | glfwSetWindowMaximizeCallback(window, windowMaximizeCallback); |
| 239 | |
| 240 | if (!isFullscreen) { |
| 241 | syncWindowedStateFromWindow(); |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | void WindowController::toggleFullscreen() { |
| 246 | if (!window) { |