* Increments the current clock time by the specified duration. Any effects * that were scheduled to occur on or before the new time will be run in * order.
(duration: Duration.Input)
| 98 | * order. |
| 99 | */ |
| 100 | adjust(duration: Duration.Input): Effect.Effect<void> |
| 101 | /** |
| 102 | * Sets the current clock time to the specified `timestamp`. Any effects that |
| 103 | * were scheduled to occur on or before the new time will be run in order. |
no outgoing calls