* Invalidates the specified item. This will cause the pool to eventually * reallocate the item, although this reallocation may occur lazily rather * than eagerly.
(item: A)
| 43 | * than eagerly. |
| 44 | */ |
| 45 | invalidate(item: A): Effect.Effect<void> |
| 46 | |
| 47 | readonly [Unify.typeSymbol]?: unknown |
| 48 | readonly [Unify.unifySymbol]?: PoolUnify<this> |
no outgoing calls
no test coverage detected