Embeds the current shift scalar into the base vector, modifying it and then setting the new shit to zero. This makes the base vector have the value represented by this ShiftedVec
()
| 70 | * value represented by this ShiftedVec |
| 71 | */ |
| 72 | public void embedShift() |
| 73 | { |
| 74 | base.mutableAdd(shift); |
| 75 | shift = 0; |
| 76 | } |
| 77 | |
| 78 | @Override |
| 79 | public int length() |