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hub / github.com/EasyRPG/Player / GetEvent

Method GetEvent

tests/mock_game.cpp:58–60  ·  view source on GitHub ↗

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56}
57
58Game_Event* MockGame::GetEvent(int id) {
59 return Game_Map::GetEvent(id);
60}
61
62void MockGame::Reset() {
63 if (_active) {

Callers 4

testMoveFunction · 0.45
testJumpFunction · 0.45
testFlashFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected