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/
github.com/EasyRPG/Player
/ GetEvent
Method
GetEvent
tests/mock_game.cpp:58–60 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
56
}
57
58
Game_Event* MockGame::GetEvent(int id) {
59
return Game_Map::GetEvent(id);
60
}
61
62
void MockGame::Reset() {
63
if (_active) {
Callers
4
testMove
Function · 0.45
testJump
Function · 0.45
testFlash
Function · 0.45
game_character_moveto.cpp
File · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected