Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/EasyRPG/Player
/ SetWeaponAnimation
Method
SetWeaponAnimation
src/sprite_weapon.cpp:70–72 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
68
}
69
70
void Sprite_Weapon::SetWeaponAnimation(int nweapon_animation_id) {
71
weapon_animation_id = nweapon_animation_id;
72
}
73
74
void Sprite_Weapon::SetRanged(bool nranged) {
75
ranged = nranged;
Callers
2
ProcessBattleActionStartAnimation
Method · 0.80
ProcessBattleActionCBARangedWeaponInit
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected