| 129 | } |
| 130 | |
| 131 | void Sprite_Weapon::Draw(Bitmap& dst) { |
| 132 | if (!attacking) { |
| 133 | return; |
| 134 | } |
| 135 | |
| 136 | SetTone(Main_Data::game_screen->GetTone()); |
| 137 | if (!ranged) { |
| 138 | SetX(battler->GetDisplayX()); |
| 139 | SetY(battler->GetDisplayY()); |
| 140 | } |
| 141 | SetFlashEffect(battler->GetFlashColor()); |
| 142 | |
| 143 | Sprite::Draw(dst); |
| 144 | } |
nothing calls this directly
no test coverage detected