| 115 | } |
| 116 | |
| 117 | void Sprite_Weapon::CreateSprite() { |
| 118 | SetX(battler->GetDisplayX()); |
| 119 | SetY(battler->GetDisplayY()); |
| 120 | |
| 121 | SetOx(32); |
| 122 | SetOy(32); |
| 123 | } |
| 124 | |
| 125 | void Sprite_Weapon::OnBattleWeaponReady(FileRequestResult* result, int32_t weapon_index) { |
| 126 | SetBitmap(Cache::Battleweapon(result->file)); |
nothing calls this directly
no test coverage detected