| 49 | } |
| 50 | |
| 51 | void Sprite_Actor::Update() { |
| 52 | auto* battler = GetBattler(); |
| 53 | |
| 54 | if (!battler->IsHidden() && old_hidden != battler->IsHidden()) { |
| 55 | DoIdleAnimation(); |
| 56 | } |
| 57 | |
| 58 | old_hidden = battler->IsHidden(); |
| 59 | |
| 60 | ++cycle; |
| 61 | |
| 62 | if (anim_state > 0) { |
| 63 | // Animations for allies |
| 64 | if (Player::IsRPG2k3()) { |
| 65 | UpdatePosition(); |
| 66 | |
| 67 | if (animation) { |
| 68 | // Is a battle animation |
| 69 | animation->SetInvert(battler->IsSpriteDirectionFlipped()); |
| 70 | animation->Update(); |
| 71 | |
| 72 | if (animation->IsDone()) { |
| 73 | if (loop_state == LoopState_DefaultAnimationAfterFinish) { |
| 74 | DoIdleAnimation(); |
| 75 | } else if (loop_state == LoopState_LoopAnimation) { |
| 76 | animation->SetFrame(0); |
| 77 | } else if (loop_state == LoopState_WaitAfterFinish) { |
| 78 | if (animation->GetFrames() > 0) { |
| 79 | animation->SetFrame(animation->GetFrames() - 1); |
| 80 | } |
| 81 | idling = true; |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | return; |
| 86 | } |
| 87 | // Is a battle charset animation |
| 88 | static const int frames[] = {0,1,2,1,0}; |
| 89 | int frame = (battler->IsDefending() ? 0 : (normal_attacking ? std::min(2, cycle / 10) : frames[cycle / 10])); |
| 90 | |
| 91 | if (battler->IsDirectionFlipped()) { |
| 92 | frame = 2 - frame; |
| 93 | } |
| 94 | |
| 95 | if (frame == sprite_frame) |
| 96 | return; |
| 97 | |
| 98 | const lcf::rpg::BattlerAnimation* anim = lcf::ReaderUtil::GetElement(lcf::Data::battleranimations, battler->GetBattleAnimationId()); |
| 99 | if (!anim) { |
| 100 | Output::Warning("Invalid battler animation ID {}", battler->GetBattleAnimationId()); |
| 101 | return; |
| 102 | } |
| 103 | |
| 104 | const auto* ext = lcf::ReaderUtil::GetElement(anim->poses, anim_state); |
| 105 | if (!ext) { |
| 106 | Output::Warning("Animation {}: Invalid battler anim-extension state {}", anim->ID, anim_state); |
| 107 | return; |
| 108 | } |
nothing calls this directly
no test coverage detected