| 168 | } |
| 169 | |
| 170 | void Scene_Title::Refresh() { |
| 171 | // Enable load game if available |
| 172 | continue_enabled = FileFinder::HasSavegame(); |
| 173 | if (continue_enabled) { |
| 174 | command_window->SetIndex(1); |
| 175 | } |
| 176 | command_window->SetItemEnabled(1, continue_enabled); |
| 177 | } |
| 178 | |
| 179 | void Scene_Title::OnTranslationChanged() { |
| 180 | Start(); |
nothing calls this directly
no test coverage detected