| 62 | } |
| 63 | |
| 64 | void Scene_Menu::vUpdate() { |
| 65 | command_window->Update(); |
| 66 | gold_window->Update(); |
| 67 | menustatus_window->Update(); |
| 68 | |
| 69 | if (command_window->GetActive()) { |
| 70 | UpdateCommand(); |
| 71 | } |
| 72 | else if (menustatus_window->GetActive()) { |
| 73 | UpdateActorSelection(); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | void Scene_Menu::CreateCommandWindow() { |
| 78 | // Create Options Window |