| 100 | } |
| 101 | |
| 102 | void Scene_Language::CreateHelpWindow() { |
| 103 | help_window.reset(new Window_Help(0, 0, Player::screen_width, 32)); |
| 104 | |
| 105 | if (Player::IsRPG2k3E() && lcf::Data::battlecommands.transparency == lcf::rpg::BattleCommands::Transparency_transparent) { |
| 106 | help_window->SetBackOpacity(160); |
| 107 | } |
| 108 | |
| 109 | help_window->SetVisible(false); |
| 110 | translate_window->SetHelpWindow(help_window.get()); |
| 111 | } |
| 112 | |
| 113 | void Scene_Language::Start() { |
| 114 | CreateTitleGraphic(); |
nothing calls this directly
no test coverage detected