| 1033 | } |
| 1034 | |
| 1035 | void Scene_Debug::DoItem() { |
| 1036 | const auto item_id = GetFrame(1).value; |
| 1037 | auto delta = GetFrame().value - Main_Data::game_party->GetItemCount(item_id); |
| 1038 | |
| 1039 | Main_Data::game_party->AddItem(item_id, delta); |
| 1040 | |
| 1041 | Game_Map::SetNeedRefresh(true); |
| 1042 | |
| 1043 | Pop(); |
| 1044 | } |
| 1045 | |
| 1046 | void Scene_Debug::DoBattle() { |
| 1047 | auto troop_id = GetFrame(0).value; |
nothing calls this directly
no test coverage detected