| 914 | } |
| 915 | |
| 916 | void Scene_Debug::CreateNumberInputWindow() { |
| 917 | numberinput_window.reset(new Window_NumberInput(Player::menu_offset_x + 160 - (Main_Data::game_variables->GetMaxDigits() + 1) * 6 - 8, Player::menu_offset_y + 104, |
| 918 | (Main_Data::game_variables->GetMaxDigits() + 1) * 12 + 16, 32)); |
| 919 | numberinput_window->SetVisible(false); |
| 920 | numberinput_window->SetOpacity(255); |
| 921 | numberinput_window->SetShowOperator(true); |
| 922 | } |
| 923 | |
| 924 | void Scene_Debug::CreateChoicesWindow() { |
| 925 | std::vector<std::string> vars; |
nothing calls this directly
no test coverage detected