| 922 | } |
| 923 | |
| 924 | void Scene_Debug::CreateChoicesWindow() { |
| 925 | std::vector<std::string> vars; |
| 926 | for (int i = 0; i < 2; i++) |
| 927 | vars.push_back(""); |
| 928 | choices_window.reset(new Window_Command(vars)); |
| 929 | choices_window->SetX(Player::menu_offset_x + 160 - choice_window_width / 2); |
| 930 | choices_window->SetY(Player::menu_offset_y + 104); |
| 931 | choices_window->SetWidth(choice_window_width); |
| 932 | choices_window->SetHeight(64); |
| 933 | choices_window->SetVisible(false); |
| 934 | choices_window->SetOpacity(255); |
| 935 | } |
| 936 | |
| 937 | void Scene_Debug::CreateStringViewWindow() { |
| 938 | stringview_window.reset(new Window_StringView(Player::menu_offset_x + 15, Player::menu_offset_y + 16, 288, 208)); |
nothing calls this directly
no test coverage detected