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hub / github.com/EasyRPG/Player / RefreshTargetWindow

Method RefreshTargetWindow

src/scene_battle_rpg2k.cpp:113–116  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

111}
112
113void Scene_Battle_Rpg2k::RefreshTargetWindow() {
114 auto commands = GetEnemyTargetNames();
115 target_window->ReplaceCommands(std::move(commands));
116}
117
118std::vector<std::string> Scene_Battle_Rpg2k::GetBattleCommandNames2k3(const Game_Actor* actor) {
119 std::vector<std::string> commands;

Callers

nothing calls this directly

Calls 2

GetEnemyTargetNamesFunction · 0.70
ReplaceCommandsMethod · 0.45

Tested by

no test coverage detected