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hub / github.com/EasyRPG/Player / TransitionIn

Method TransitionIn

src/scene_battle.cpp:164–170  ·  view source on GitHub ↗

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162}
163
164void Scene_Battle::TransitionIn(SceneType prev_scene) {
165 if (prev_scene == Scene::Debug) {
166 Scene::TransitionIn(prev_scene);
167 return;
168 }
169 Transition::instance().InitShow(Main_Data::game_system->GetTransition(Main_Data::game_system->Transition_BeginBattleShow), this);
170}
171
172void Scene_Battle::TransitionOut(SceneType next_scene) {
173 auto& transition = Transition::instance();

Callers

nothing calls this directly

Calls 2

InitShowMethod · 0.80
GetTransitionMethod · 0.80

Tested by

no test coverage detected