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hub / github.com/EasyRPG/Player / GetEntryName

Method GetEntryName

src/platform.cpp:232–242  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

230}
231
232std::string Platform::Directory::GetEntryName() const {
233 assert(valid_entry);
234
235#if defined(__vita__)
236 return entry.d_name;
237#elif defined(_WIN32)
238 return Utils::FromWideString(entry.cFileName);
239#else
240 return entry->d_name;
241#endif
242}
243
244#if !defined(__vita__) && !defined(_WIN32)
245[[maybe_unused]] static inline Platform::FileType GetEntryType(...) {

Callers 2

GetDirectoryContentMethod · 0.80
platform.cppFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected