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hub / github.com/EasyRPG/Player / IsEventMessage

Method IsEventMessage

src/pending_message.h:70–70  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

68
69 void SetIsEventMessage(bool value) { is_event_message = value; }
70 bool IsEventMessage() const { return is_event_message; }
71
72 void SetFromForegroundInterpreter(bool value) { from_fg_interpreter = value; }
73 bool IsFromForegroundInterpreter() const { return from_fg_interpreter; }

Callers 1

SetPendingMessageMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected