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hub / github.com/EasyRPG/Player / IsSystemPressed

Method IsSystemPressed

src/input.cpp:272–275  ·  view source on GitHub ↗

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270}
271
272bool Input::IsSystemPressed(InputButton button) {
273 assert(IsSystemButton(button));
274 return press_time[button] > 0;
275}
276
277bool Input::IsSystemTriggered(InputButton button) {
278 assert(IsSystemButton(button));

Callers

nothing calls this directly

Calls 1

IsSystemButtonFunction · 0.85

Tested by

no test coverage detected