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hub / github.com/EasyRPG/Player / SetMessageEventMessageActive

Method SetMessageEventMessageActive

src/game_system.h:541–543  ·  view source on GitHub ↗

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539}
540
541inline void Game_System::SetMessageEventMessageActive(bool value) {
542 data.event_message_active = value;
543}
544
545inline bool Game_System::GetMessageEventMessageActive() {
546 return data.event_message_active;

Callers 1

SetPendingMessageMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected