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hub / github.com/EasyRPG/Player / IsMessagePositionFixed

Method IsMessagePositionFixed

src/game_system.h:525–527  ·  view source on GitHub ↗

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523}
524
525inline bool Game_System::IsMessagePositionFixed() {
526 return !data.message_prevent_overlap;
527}
528
529inline void Game_System::SetMessagePositionFixed(bool fixed) {
530 data.message_prevent_overlap = !fixed;

Callers 1

GetRealPositionMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected