| 531 | } |
| 532 | |
| 533 | inline bool Game_System::GetMessageContinueEvents() { |
| 534 | return data.message_continue_events; |
| 535 | } |
| 536 | |
| 537 | inline void Game_System::SetMessageContinueEvents(bool continue_events) { |
| 538 | data.message_continue_events = continue_events; |
no outgoing calls
no test coverage detected