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hub / github.com/EasyRPG/Player / GetMessageContinueEvents

Method GetMessageContinueEvents

src/game_system.h:533–535  ·  view source on GitHub ↗

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531}
532
533inline bool Game_System::GetMessageContinueEvents() {
534 return data.message_continue_events;
535}
536
537inline void Game_System::SetMessageContinueEvents(bool continue_events) {
538 data.message_continue_events = continue_events;

Callers 2

UpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected