| 388 | } |
| 389 | |
| 390 | lcf::rpg::System::Font Game_System::GetFontId() { |
| 391 | return static_cast<lcf::rpg::System::Font>(!data.graphics_name.empty() |
| 392 | ? data.font_id |
| 393 | : lcf::Data::system.font_id); |
| 394 | } |
| 395 | |
| 396 | Transition::Type Game_System::GetTransition(int which) { |
| 397 | int transition = 0; |
no test coverage detected