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hub / github.com/EasyRPG/Player / ShakeEnd

Method ShakeEnd

src/game_screen.cpp:157–161  ·  view source on GitHub ↗

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155}
156
157void Game_Screen::ShakeEnd() {
158 data.shake_position = 0;
159 data.shake_time_left = 0;
160 // RPG_RT does not turn off the continuous shake flag when shake is disabled.
161}
162
163void Game_Screen::SetWeatherEffect(int type, int strength) {
164 // Some games call weather effects in a parallel process

Callers 1

CommandShakeScreenMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected