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github.com/EasyRPG/Player
/ FlashMapStepDamage
Method
FlashMapStepDamage
src/game_screen.cpp:135–137 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
133
}
134
135
void Game_Screen::FlashMapStepDamage() {
136
FlashOnce(31, 10, 10, 20, 6);
137
}
138
139
void Game_Screen::ShakeOnce(int power, int speed, int tenths) {
140
data.shake_strength = power;
Callers
2
UpdateNextMovementAction
Method · 0.80
Move
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected