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hub / github.com/EasyRPG/Player / FlashMapStepDamage

Method FlashMapStepDamage

src/game_screen.cpp:135–137  ·  view source on GitHub ↗

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133}
134
135void Game_Screen::FlashMapStepDamage() {
136 FlashOnce(31, 10, 10, 20, 6);
137}
138
139void Game_Screen::ShakeOnce(int power, int speed, int tenths) {
140 data.shake_strength = power;

Callers 2

MoveMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected