| 611 | } |
| 612 | |
| 613 | int Game_Party::GetTimerFrames(int which) { |
| 614 | switch (which) { |
| 615 | case Timer1: |
| 616 | return data.timer1_frames; |
| 617 | case Timer2: |
| 618 | return data.timer2_frames; |
| 619 | default: |
| 620 | return 0; |
| 621 | } |
| 622 | } |
| 623 | |
| 624 | bool Game_Party::GetTimerVisible(int which, bool in_battle) { |
| 625 | bool visible = false; |