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hub / github.com/EasyRPG/Player / GetTimerFrames

Method GetTimerFrames

src/game_party.cpp:613–622  ·  view source on GitHub ↗

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611}
612
613int Game_Party::GetTimerFrames(int which) {
614 switch (which) {
615 case Timer1:
616 return data.timer1_frames;
617 case Timer2:
618 return data.timer2_frames;
619 default:
620 return 0;
621 }
622}
623
624bool Game_Party::GetTimerVisible(int which, bool in_battle) {
625 bool visible = false;

Callers 1

DrawMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected