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hub / github.com/EasyRPG/Player / IsParallelMapEvent

Method IsParallelMapEvent

src/game_map.h:894–896  ·  view source on GitHub ↗

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892}
893
894inline bool MapUpdateAsyncContext::IsParallelMapEvent() const {
895 return map_event > 0;
896}
897
898inline bool MapUpdateAsyncContext::IsMessage() const {
899 return message;

Callers 1

UpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected