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github.com/EasyRPG/Player
/ IsParallelMapEvent
Method
IsParallelMapEvent
src/game_map.h:894–896 ·
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Source
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892
}
893
894
inline bool MapUpdateAsyncContext::IsParallelMapEvent() const {
895
return map_event > 0;
896
}
897
898
inline bool MapUpdateAsyncContext::IsMessage() const {
899
return message;
Callers
1
Update
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected