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hub / github.com/EasyRPG/Player / IsParallelCommonEvent

Method IsParallelCommonEvent

src/game_map.h:890–892  ·  view source on GitHub ↗

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888}
889
890inline bool MapUpdateAsyncContext::IsParallelCommonEvent() const {
891 return common_event > 0;
892}
893
894inline bool MapUpdateAsyncContext::IsParallelMapEvent() const {
895 return map_event > 0;

Callers 1

UpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected