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github.com/EasyRPG/Player
/ IsParallelCommonEvent
Method
IsParallelCommonEvent
src/game_map.h:890–892 ·
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888
}
889
890
inline bool MapUpdateAsyncContext::IsParallelCommonEvent() const {
891
return common_event > 0;
892
}
893
894
inline bool MapUpdateAsyncContext::IsParallelMapEvent() const {
895
return map_event > 0;
Callers
1
Update
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected